Here's the recent cover I did for Bad Moon Books. I really enjoyed this story, and doing the cover for it.
Tuesday, November 30, 2010
Thursday, November 18, 2010
Sunday, October 10, 2010
Sunday, October 3, 2010
Saturday, October 2, 2010
Wednesday, September 15, 2010
Friday, August 20, 2010
Sunday, August 15, 2010
Gravity Rings
I've been working on some maps of space ships, and had to design "gravity rings" for them that contain most of the crew's quarters, etc. Trying to map what is essentially a spinning wheel in 2D dimensions was quite a challenge. After some thought I finally figured it out, along with the help of google sketchup. I can't show the maps just yet, but here's the 3D model of the wheel.
Tuesday, June 22, 2010
Portrait
Here's a quick portrait I did of my girlfriend (miss you!). I love the lighting cast from computer screens.
Friday, June 18, 2010
Friday, June 11, 2010
Thursday, May 20, 2010
Play it Cool painting finished
Wednesday, April 14, 2010
Hantu Kopek
Wednesday, April 7, 2010
Mural
I've been working on a mural with some of my students. It's painted with latex paint and Montana paint markers on two 4x8 sheets of plywood. It will be installed on an exterior wall, and is designed to be removable so that it can be easily painted over in the future. You can see some close-ups and watch the progress of this mural here.
Tuesday, April 6, 2010
Forums Now Open!
I decided to open a forum site. Not sure how it will go, but I have a few projects I'd like to post on there. I think it will mostly be a place to discuss various gaming products I plan on releasing. Check it out and register if you have anything you'd like to post or say.
http://frankwalls.freeforums.org/index.php
http://frankwalls.freeforums.org/index.php
Wednesday, March 24, 2010
Manifest
Here's a small painting I recently finished. It's about 6x6 inches, and done in watercolor and acrylics. You can purchase the original through my website, www.frankwalls.net. I've also added a large poster and some men's and women's shoes that use the design on my Zazzle store.
Friday, March 19, 2010
Monsters!
Friday, March 5, 2010
Original Art for Sale
I've decided to start selling some of my original artwork also. The first piece I have up for sale is the painting I used for the Jay Sculpture. Check it out here.
Works in Progress
Here's a couple of different projects I've been doing in my spare time. The first one is a painting, of...well...I guess you could call it Abstract Urbanism. It's done in ink, watercolor, and acrylics. I've created a couple of products on my Zazzle store based on part of this painting. When it's completed I'll make some more.
This other piece is another fish sculpture. I like this one a lot better than the others so far. It's much more detailed and "3D."
This other piece is another fish sculpture. I like this one a lot better than the others so far. It's much more detailed and "3D."
Tuesday, February 23, 2010
Sunday, February 21, 2010
New Website!
I gave the old website a face lift, and added some new stuff to this awesomer website. I'm attempting to set up a store where I can sell some of the other work I do, as well as what's on my Zazzle Store. I also needed to categorize my work a little better since I've been doing a lot of really varied art assignments over the past few months. So go check it out! Leave a comment if you wish as well.
Wednesday, February 17, 2010
New Products For Sale
I just posted some new products on my Zazzle store, and added a merchandise bar on the side of the blog. I missed Hagelrat's request for a London Macabre coffee mug, but it's on there now along with a London Macabre Poster!
Check 'em out right here!
Check 'em out right here!
Dungeon Dwellers!
I just finished up the "Revised 2nd Edition" of Dungeon Dwellers last week, and also managed to get the first expansion completed as well. I'm pretty excited about these two releases as they both take the game more in the direction I envisioned than the original did.
I think my overall goal with this game, and future expansions, is to create something similar to the level editors that come with most PC games. I want players to be able to quickly create a game that's reminiscent of the classic RPG's, but also simple to play and interact with.
Having an easy way to build your own game without an encyclopedic knowledge of the game is what I think is key to creating an enjoyable experience for gamers.
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